Electric Horse Software

Indie game design and development

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In Vivo Press Kit

Game Info


Description

In Vivo is an action puzzle game with stealth elements about escaping from an alien UFO. You play as an alien abductee with only 30 seconds of consciousness at a time to try and escape. In between attempts you can explore your memory of the ship to plan your next escape attempt.

History

In Vivo was made as an entry in the 27th Ludum Dare 48-hour competition with the theme of “10 seconds”. It came in #410 out of 1,436 entries, with much of the negative feedback citing high difficulty. Taking this to heart, I extended the time limit to 30 seconds and rebalanced the gameplay to match. From those simple origins, a complex puzzle system and a story of what happened to you and why you are on this alien ship sprang forth and blossomed into the game you see here now.

Features

  • Use the items scattered around the ship to get upgrades and eventually escape the ship
  • Use your memory to explore the parts of the ship you have seen and plan your next move
  • 11 upgrades that give you a range of powers and better equip you to make your escape
  • 185 alien documents to discover and read to unfold the story behind your abduction
  • Each objective has many ways it can be achieved, there’s no one way to solve any puzzle

Official Trailer


Screenshots


title

Besides, what good are my level designs if the players can just move things around as they see fit?Dorms

About Electric Horse Software


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 I’ve been programming for over 10 years, and have always had an interest in making video games. After a decade of dabbling with little to show for it besides dozens of unfinished prototypes and demos, I decided it was time to stop playing around and really make something of this awesome indie scene we have right now. Currently I work alone, but I have some plans in the works for a collaboration or two in the near future, and hopefully I can turn this dream into a reality.

  • Fact Sheet

    Developer:
    Electric Horse Software
    based in Colorado, USA

    Supported Platforms:
    PC

    Website:
    https://electrichorsesoftware.com/in-vivo/

    Expected Release Date:
    March 19th

    Regular Price:
    $5.99

  • Credits and Contact

    Nicholas Maroney
    Game Design, Programming, Art, Music, Sound Effects, Level Design, pretty much everything

    Email
    nick@electrichorsesoftware.com

    Twitter
    @EmpyrealHell

    Web
    https://electrichorsesoftware.com/

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